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Introduction

This website has been set up for blog posts about the design of the game, explanations of some of the cards and player notes etc.


The game design uses two main mechanics - deck building and area control. I am a big fan of the Clank series of games and the deck building design was based on them. The area control design came from games like Imperial 2030.


The basic design started with the Asset cards. The idea came from listening to Kimberly Goguen on United Network News:




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